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Statistics[]

Statistics are numerical representations of intrinsic traits of characters. Strength, intelligent, etc.

Strength[]

This is a measure of a character's physical brawn. It grants bonus damage in melee combat, determines lifting capacity, and how much armor can be worn (and how much of a penalty is incurred).

Damage[]

For every 1 point of Strength, a character receives 3 extra bonus damage.

Lifting Capacity[]

For every 1 point of strength, a player can lift 1lb. This is useful in terms of moving large objects, breaking down doors, etc.

Encumbrance[]

Encumbrance is a measure of how much wearing armor affects you. A character with low strength will suffer severe penalties. For every 1 point of strength, a character wear 1lb of armor without it negatively affecting his performance.

Fill in performance penalties later.

Stamina[]

Stamina is a measure of a character's physical endurance. It affects hitpoints, resistance to toxins and pathogens, and ability to endure in a fight. It also effects how much magic a player can wield without becoming exhausted.

Agility[]

Intelligence[]

Focus[]

Perception[]

Appearance[]

Charisma[]

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