Statistics[edit | edit source]
Statistics are numerical representations of intrinsic traits of characters. Strength, intelligent, etc.
Strength[edit | edit source]
This is a measure of a character's physical brawn. It grants bonus damage in melee combat, determines lifting capacity, and how much armor can be worn (and how much of a penalty is incurred).
Damage[edit | edit source]
For every 1 point of Strength, a character receives 3 extra bonus damage.
Lifting Capacity[edit | edit source]
For every 1 point of strength, a player can lift 1lb. This is useful in terms of moving large objects, breaking down doors, etc.
Encumbrance[edit | edit source]
Encumbrance is a measure of how much wearing armor affects you. A character with low strength will suffer severe penalties. For every 1 point of strength, a character wear 1lb of armor without it negatively affecting his performance.
Fill in performance penalties later.
Stamina[edit | edit source]
Stamina is a measure of a character's physical endurance. It affects hitpoints, resistance to toxins and pathogens, and ability to endure in a fight. It also effects how much magic a player can wield without becoming exhausted.